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These look cool, but the sniper's damage per hit is listed as 5, but an upgrade says it becomes 5 when you take it. was the sniper's initial damage per hit supposed to be something else? if so, what?

This is probably not accurate but if I had to guess, maybe 3, or 4. Higher then the Gunslinger's base damage due to the Sniper needing to hone in their shot chance before firing with accuracy- so higher damage would make sense as balance.